Mining & Construction Economy mod for Farming Simulator 17
sand and stone powder. You use a limestone crusher for the production of cement. Use tout-venant facilities for production of tout-venant and use asphalt facilities for the production of asphalt.
With the soil you can extract gold at goldmaster, the gold appears in a box and you can sell at the bank next to the store machine.
With the gravel, sand, cement, and riversand2 (you need extract riversand) you can produce concrete at the concrete factory, and sell the concrete in the village construction area, also you can sell sand, gravel, tailings, and board woods.
In the sawmill exist a new facility for production board wood.
All animal facilities (cows, sheep, chickens, and pigs) are on the main farm.
Exist a harbor where you can sell all products of the map. You can use the vehicles or you can use the new train system.
Please read this tutorial with calm and attention to avoid unnecessary questions. This map is easy to play if you understand how works all production facilities. You can, therefore, watch the video tutorials.
This time I don´t release a mod pack for this version of the map like I do for fs15 version. Some modders don´t like other modders change their mods, so you have wait until the modders release mods for mining (excavators, dumpers, trucks etc). The vehicles in-game are compatible with the map, you can play and use all features with the default vehicles except TAR, for this you need use Kotte Universal Pack 22.214.171.124 LS17.
The map needs this mod in the mod folder:
UNIVERSAL PROCESS KIT (UPK)
You Can find PDF HERE
Caterpillar Pack Mod for LS2017
Original fs13 author Goelm / Cat Edit Getsome2030 Converted to FS17 By winston9587. Edit By Eagle355th
Script: Giants / marhu / Blacksheep
Idea / Concept: Nonnus
Alex / fin050808
team modding portugal LsPrO / hectic
And me: Nonnus
Gamer, YouTuber and just a nice person ...
All other trademarks are properties of their respective owners.